Example #1
0
    private void Start()
    {
        // find Savepoint Selector
        savepointSelect = GameObject.Find("SavepointSelect").GetComponent <SavepointSelect>();

        Debug.Log(savepointSelect);
    }
    private void Start()
    {
        // find Savepoint Selector
        savepointSelect = GameObject.Find("SavepointSelect").GetComponent <SavepointSelect>();

        // find all Blue Possessables
        bluePossessables = GameObject.FindGameObjectsWithTag("Blue Possessable");
        Debug.Log(bluePossessables.Length + " Blue Possessables Detected in Scene");

        // if the object is set to be possessed on Start, possess it immediately
        if (possessOnStart)
        {
            Possess();
        }
    }