public void ButtonLoadGame() { saveData = SaveSytem.GetSaveData(SaveDataKey) as ScoreContainerSaveData; score = saveData.score; scoreText.text = score.ToString(); colorImage.color = SaveSystemConverter.ConvertFloat4ToColor(saveData.color); }
public void LoadPlayer() { PlayerData data = SaveSytem.LoadPlayer(); level = data.level; // teamName = data.teamName; // password = data.password; }
private void Awake() { #region SINGLETON if (instance == null) { instance = this; } else if (instance != this) { Destroy(gameObject); } DontDestroyOnLoad(gameObject); #endregion }
public void ButtonSaveGame() { saveData.color = SaveSystemConverter.ConvertColortoFloat4(colorImage.color); saveData.score = score; SaveSytem.SaveGame(saveData, SaveDataKey); }
public int getCurrentlevel() { PlayerData data = SaveSytem.LoadPlayer(); return(data.level); }
public void SavePlayer() { SaveSytem.SavePlayer(this); }