private void RenderButton_OnClick(object sender, RoutedEventArgs e)
        {
            var dialog = new SaveFileDialog()
            {
                Filter = "mp3|*.mp3|wave|*.wav"
            };

            dialog.ShowDialog();
            if (dialog.FileName != "")
            {
                SaveSound.file = new FileInfo(dialog.FileName);
            }
            SaveSound.SaveFileAsync();
        }
Example #2
0
 // Use this for initialization
 void Start()
 {
     saveSoundScript = GetComponent <SaveSound>();
 }