private void RenderButton_OnClick(object sender, RoutedEventArgs e) { var dialog = new SaveFileDialog() { Filter = "mp3|*.mp3|wave|*.wav" }; dialog.ShowDialog(); if (dialog.FileName != "") { SaveSound.file = new FileInfo(dialog.FileName); } SaveSound.SaveFileAsync(); }
// Use this for initialization void Start() { saveSoundScript = GetComponent <SaveSound>(); }