Example #1
0
 public void OnTimeWeatherChange(byte[] gameTime, Global.WEATHER_TYPE weather)
 {
     Packets.Server.SendTime sendPacket = new SagaMap.Packets.Server.SendTime();
     sendPacket.SetTime(gameTime[0], gameTime[1], gameTime[2]);
     sendPacket.SetWeather(weather);
     this.C.netIO.SendPacket(sendPacket, C.SessionID);
 }
Example #2
0
 public void ProcessTime( MapClient client, string args )
 {
     Packets.Server.SendTime sendPacket = new SagaMap.Packets.Server.SendTime();
     string[] inputs = args.Split( " ".ToCharArray() );
     int size = ( inputs.Length );
     if( size != 3 ) { client.SendMessage( _MasterName, "invalid time (syntax: day hour min" ); return; }
     client.map.UpdateTime( byte.Parse( inputs[0] ), byte.Parse( inputs[1] ), byte.Parse( inputs[2] ) );
 }
Example #3
0
 public void OnTimeWeatherChange(byte[] gameTime, Global.WEATHER_TYPE weather)
 {
     Packets.Server.SendTime sendPacket = new SagaMap.Packets.Server.SendTime();
     sendPacket.SetTime(gameTime[0],gameTime[1],gameTime[2]);
     sendPacket.SetWeather(weather);
     this.C.netIO.SendPacket(sendPacket, C.SessionID);
 }