public static void HandlePlayerChangeStamina(S_PLAYER_CHANGE_STAMINA p)
 {
     SessionManager.CurrentPlayer.CurrentST = p.currentStamina;
 }
Example #2
0
 public static void HandlePlayerChangeStamina(S_PLAYER_CHANGE_STAMINA p)
 {
     SessionManager.SetPlayerSt(SessionManager.CurrentPlayer.EntityId, p.CurrentST);
 }
 private void OnPlayerChangeStamina(S_PLAYER_CHANGE_STAMINA m)
 {
     Player.MaxST     = m.MaxST + m.BonusST;
     Player.CurrentST = m.CurrentST;
 }