Example #1
0
    public static void UpdateCameraPosition()
    {
        float time = 0.3f;

        Vector2 branchPos2D = new Vector2();

        Vector3 branchPos = STLevel.GetRootNode().activeNode.transform.position;

        branchPos2D.x = branchPos.x;
        branchPos2D.y = branchPos.y;

        float maxBranchLength = STLevel.GetBranchSize();

        STScene.Instance().moveCamera(branchPos2D, maxBranchLength, time);
    }