public SExplosionSystem(SExplosionParameters eParams, int particleCapacity) : base(particleCapacity) { _configureParameters(eParams); // shared _radialOrientator = new SRadialBillboardOrientator(); _radialOrientator.effectorMask = (ushort)ComponentMask.FlyingSparks | (ushort)ComponentMask.SmokeTrails; addEffector(_radialOrientator); }
public SExplosionSystem(SExplosionParameters eParams, int particleCapacity) : base(particleCapacity) { _configureParameters(eParams); // shared _radialOrientator = new SRadialBillboardOrientator(); _radialOrientator.effectorMask = (ushort)ComponentMask.FlyingSparks | (ushort)ComponentMask.SmokeTrails; addEffector (_radialOrientator); }