public override void BuildUndoTargets(ObjectList list)
    {
        base.BuildUndoTargets(list);

        starfieldMultiMesh.BuildUndoTargets(list);

        list.Add(starfieldGameObject);
    }
Example #2
0
    public override void BuildUndoTargets(ObjectList list)
    {
        base.BuildUndoTargets(list);

        if (ringMultiMesh != null)
        {
            ringMultiMesh.BuildUndoTargets(list);
        }
    }
    public override void BuildUndoTargets(ObjectList list)
    {
        base.BuildUndoTargets(list);

        list.Add(ringGameObject);
        if (ringMesh != null)
        {
            ringMesh.BuildUndoTargets(list);
        }
    }