public void OnClick_Login()
 {
     Loading(true);
     SGFirebase.Authentication(emailLogin.text, passLogin.text);
     authAttemptLogin = true;
     timecount        = 0f;
 }
Example #2
0
    void Update()
    {
        // try first remote settings
        if (rsFirstAttempt && SGFirebase.RemoveSettingsTryUpdate())
        {
            CheckUpgrade();
            rsFirstAttempt = false;
            Debug.Log("Remote Settings: Save fresh data to PlayerPrefab");
        }

        // try authenticate
        if (authAnonymous && authFirstAttempt && SGFirebase.SetupReady)
        {
            if (!SGFirebase.AuthGetPersistent())
            {
                SGFirebase.Authentication();
            }
            authFirstAttempt = false;
        }
    }