public void OnClick_Register() { Loading(true); SGFirebase.AuthCreateUser(emailRegister.text, passRegister.text); authAttemptRegister = true; timecount = 0f; }
public void OnClick_ForgotPass() { Loading(true); SGFirebase.AuthResetPass(emailForgot.text); authAttemptForgot = true; timecount = 0f; }
void OnApplicationQuit() { if (firebaseActivate) { SGFirebase.Dispose(); } }
// Use this for initialization void Start() { updatesBeforeException = 0; SGFirebase.Setup(); Crashlytics.SetCustomKey("chave", "valor"); Crashlytics.Log("Log de erros aparece aqui"); }
void Awake() { if (!_instance) { _instance = this; } else { Destroy(gameObject); } DontDestroyOnLoad(_instance); enable = SGFirebase.RemoteSettings(remoteSettingsAdsEnable, "0"); if (dontShowUp) { _instance.DestroyBanner(); } else if (enable == "0") { _instance.DestroyBanner(); } else { _instance.RequestBanner(); } }
public static void SetCustomKey(string key, string value) { sKey = key; sValue = value; SGFirebase.SetCustomKey(key, value); Debug.Log("Key: " + key + " Value: " + value); }
public void OnClick_Login() { Loading(true); SGFirebase.Authentication(emailLogin.text, passLogin.text); authAttemptLogin = true; timecount = 0f; }
public static void LogWarning(object message) { if (DebugMode) { SGFirebase.Log("Warning: " + message.ToString()); Debug.LogWarning(message); LogText = "[W]" + message.ToString(); } }
public static void LogError(object message) { if (DebugMode) { SGFirebase.Log("Error: " + message.ToString()); Debug.LogError(message); LogText = "[E]" + message.ToString(); } }
// Start is called before the first frame update void Start() { string activate = SGFirebase.RemoteSettings(remoteSettings, "0"); button = GetComponent <Button>(); if (activate == "1") { StartCoroutine(Click()); } }
public static void UploadXML(object dataSerializable, string key) { DatabaseReference referenceRTD = null; string json; if (remoteStatus == -1) { return; } if (string.IsNullOrEmpty(SGFirebase.userId)) { return; } json = JsonUtility.ToJson(dataSerializable, false); if (string.IsNullOrEmpty(json)) { return; } // save into remote dabatase referenceRTD = SGFirebase.RealTimeDatabase("saved-games/" + SGFirebase.userId + "/" + key); if (referenceRTD == null) { return; } remoteStatus = -1; lastError = ""; referenceRTD.SetValueAsync(json).ContinueWith(task => { if (task.IsCanceled) { lastError = task.Exception.ToString(); remoteStatus = 0; return; } if (task.IsFaulted) { lastError = task.Exception.InnerExceptions[0].InnerException.Message; remoteStatus = 0; return; } if (task.IsCompleted) { remoteStatus = 1; return; } }); return; }
public static void ForceException() { SGFirebase.Log("FORCED EXCEPTION!"); // Throw an exception implementation throw new System.Exception("FORCED EXCEPTION!"); #if UNITY_EDITOR // nothing #else // Causes an error that will crash the app at the platform level (Android or iOS) throw new InvalidOperationException("FORCED EXCEPTION!"); Utils.ForceCrash(ForcedCrashCategory.FatalError); #endif }
void Start() { enable = SGFirebase.RemoteSettings(remoteSettingsAdsEnable, "0"); if (enable != "0") { SGAdvertising.Setup(); if (SGAdvertising.SetupReady) { RequestInterstitial(); } } }
// Start is called before the first frame update void Start() { rectTransform = GetComponent <RectTransform>(); string enable = SGFirebase.RemoteSettings(remoteSettingsAdsEnable, "0"); if (enable == "0") { rectTransform.offsetMin = new Vector2(rectTransform.offsetMin.x, 0); } else { rectTransform.offsetMin = new Vector2(rectTransform.offsetMin.x, adBottom); } }
public static void RemoveXML(string key) { DatabaseReference referenceRTD = null; if (remoteStatus == -1) { return; } if (string.IsNullOrEmpty(SGFirebase.userId)) { return; } // save into remote dabatase referenceRTD = SGFirebase.RealTimeDatabase("saved-games/" + SGFirebase.userId + "/" + key); if (referenceRTD == null) { return; } remoteStatus = -1; lastError = ""; referenceRTD.RemoveValueAsync().ContinueWith(task => { if (task.IsCanceled) { lastError = task.Exception.ToString(); remoteStatus = 0; return; } if (task.IsFaulted) { lastError = task.Exception.InnerExceptions[0].InnerException.Message; remoteStatus = 0; return; } if (task.IsCompleted) { remoteStatus = 1; return; } }); return; }
public static void DownloadXMLs() { DatabaseReference referenceRTD = null; if (remoteStatus == -1) { return; } if (string.IsNullOrEmpty(SGFirebase.userId)) { return; } // remote dabatase referenceRTD = SGFirebase.RealTimeDatabase("saved-games/" + SGFirebase.userId); if (referenceRTD == null) { return; } remoteStatus = -1; lastError = ""; snapshot = null; referenceRTD.GetValueAsync().ContinueWith(task => { if (task.IsCanceled) { lastError = task.Exception.ToString(); remoteStatus = 0; return; } if (task.IsFaulted) { lastError = task.Exception.InnerExceptions[0].InnerException.Message; remoteStatus = 0; return; } if (task.IsCompleted) { remoteStatus = 1; snapshot = task.Result; return; } }); }
private void Setup() { if (string.IsNullOrEmpty(recordSetKey)) { referenceRTD = SGFirebase.RealTimeDatabase(referenceKey); } else { referenceRTD = SGFirebase.RealTimeDatabase(referenceKey + "/" + recordSetKey); } if (referenceRTD == null) { return; } referenceRTD.ValueChanged += ValueChanged; }
void Update() { // try first remote settings if (rsFirstAttempt && SGFirebase.RemoveSettingsTryUpdate()) { CheckUpgrade(); rsFirstAttempt = false; Debug.Log("Remote Settings: Save fresh data to PlayerPrefab"); } // try authenticate if (authAnonymous && authFirstAttempt && SGFirebase.SetupReady) { if (!SGFirebase.AuthGetPersistent()) { SGFirebase.Authentication(); } authFirstAttempt = false; } }
/// <summary> /// Verificar via remote settings a necessita de atualização do App, verificando a versão /// https://console.firebase.google.com/project/learn-english-gamification/config /// </summary> private void CheckUpgrade() { string upgrade = SGFirebase.RemoteSettings(remoteSettingsAppUpgrade, SGEnvironment.GetVersion()); upgrade = upgrade.Trim(); // check if (string.IsNullOrEmpty(upgrade)) { return; } // check if (upgrade == SGEnvironment.GetVersion()) { return; } // split parts string[] newVersion = upgrade.Split('.'); string[] version = SGEnvironment.GetVersion().Split('.'); // check if (newVersion.Length < 2 || version.Length < 2) { return; } // upgrade immediately or later if (newVersion[0] != version[0]) { Debug.LogWarning("Upgrade Immediately: Old " + version[1] + " - New " + newVersion[1]); msgUpgradeNow.SetActive(true); } else if (newVersion[1] != version[1]) { Debug.LogWarning("Upgrade: Old " + version[1] + " - New " + newVersion[1]); msgUpgrade.SetActive(true); } }
void Start() { if (firebaseActivate) { SGFirebase.Setup(); if (Debug.isDebugBuild) { StartCoroutine(SGFirebase.RemoteSettingsCountDown(debugRemoteSettingsIntervalUpdate)); } else { StartCoroutine(SGFirebase.RemoteSettingsCountDown(remoteSettingsIntervalUpdate)); } } //analytics SGAnalytics.AnalyticsTraking(SGAnalytics.AnalyticsEvents.StartGame); //adversiting SGAdvertising.Setup(); StartGame(); // sync scenes SGScenes.IndexAbout = indexAbout; SGScenes.IndexTermsPrivacy = indexTermsPrivacy; SGScenes.IndexEnding = indexEnding; SGScenes.IndexFirstLevel = indexFirstLevel; SGScenes.IndexGameOver = indexGameOver; SGScenes.IndexHome = indexHome; SGScenes.IndexLoading = indexLoading; SGScenes.IndexLoadSave = indexLoadSave; SGScenes.IndexSettings = indexSettings; SGScenes.IndexAuth = indexAuth; SGScenes.IndexHelp = indexHelp; SGDeepLink.ReceiveExternalCall(deepLinkParam); }
public static void SetUserId(string id) { SGFirebase.SetUserId(id); Debug.Log("SetUserId: " + id); }
public static void Exception(System.Exception e) { SGFirebase.LogException(e); Debug.LogException(e); }
public void OnClick_Delete() { SGFirebase.AuthDeleteUser(); }
public void OnClick_Logout() { SGFirebase.AuthSignOut(); }
void Update() { if (authAttemptLogin) { timecount += Time.deltaTime; if (SGFirebase.Auth == 0) { errorLogin.text = SGFirebase.LastError; authAttemptLogin = false; Loading(false); } else if (SGFirebase.Auth == 1) { errorLogin.text = ""; errorRegister.text = ""; authAttemptLogin = false; LoadHome(); //Loading(false); } } if (authAttemptRegister) { timecount += Time.deltaTime; if (SGFirebase.Auth == 0) { errorRegister.text = SGFirebase.LastError; authAttemptRegister = false; Loading(false); } else if (SGFirebase.Auth == 1) { errorLogin.text = ""; errorRegister.text = ""; authAttemptRegister = false; infoLogin.text = "Registration successful. Please do not forget to validate your email before the first login."; OnClick_ActiveLogin(); Loading(false); } } if (authAttemptForgot) { timecount += Time.deltaTime; if (SGFirebase.Auth == 0) { errorForgot.text = SGFirebase.LastError; authAttemptForgot = false; Loading(false); } else if (SGFirebase.Auth == 1) { errorLogin.text = ""; errorForgot.text = ""; authAttemptForgot = false; infoLogin.text = "Email successfully sent. Please follow the instructions on it before login."; OnClick_ActiveLogin(); Loading(false); } } if (timecount > timeout) { errorLogin.text = "The server response is taking too long... try again ?"; errorRegister.text = "The server response is taking too long... try again ?"; errorForgot.text = "The server response is taking too long... try again ?"; authAttemptLogin = false; authAttemptRegister = false; authAttemptForgot = false; SGFirebase.AuthCancelAttempts(); Loading(false); timecount = 0f; } }