Example #1
0
    // Like GetSimpleCovering(), but accepts a starting S2CellId rather than a
    // starting point and cell level.  Returns all edge-connected cells at the
    // same level as "start" that intersect "region", in arbitrary order.
    public static void FloodFill(IS2Region region, S2CellId start, List <S2CellId> output)
    {
        var all      = new List <(S2CellId, int)>();
        var frontier = new List <S2CellId>();

        output.Clear();
        all.Add((start, start.GetHashCode()));
        frontier.Add(start);
        while (frontier.Any())
        {
            S2CellId id = frontier.Last();
            frontier.RemoveAt(frontier.Count - 1);
            if (!region.MayIntersect(new S2Cell(id)))
            {
                continue;
            }
            output.Add(id);

            var neighbors = new S2CellId[4];
            id.EdgeNeighbors(neighbors);
            for (int edge = 0; edge < 4; ++edge)
            {
                var nbr  = neighbors[edge];
                var hash = nbr.GetHashCode();
                all.Add((nbr, hash));
                if (hash != 0)
                {
                    frontier.Add(nbr);
                }
            }
        }
    }
Example #2
0
        public void Test_S2CellId_Neighbors()
        {
            // Check the edge neighbors of face 1.
            var out_faces = new[] { 5, 3, 2, 0 };
            var face_nbrs = new S2CellId[4];

            S2CellId.FromFace(1).EdgeNeighbors(face_nbrs);
            for (int i = 0; i < 4; ++i)
            {
                Assert.True(face_nbrs[i].IsFace());
                Assert.Equal(out_faces[i], (int)face_nbrs[i].Face());
            }

            // Check the edge neighbors of the corner cells at all levels.  This case is
            // trickier because it requires projecting onto adjacent faces.
            const int kMaxIJ = S2CellId.kMaxSize - 1;

            for (int level = 1; level <= S2.kMaxCellLevel; ++level)
            {
                S2CellId id2   = S2CellId.FromFaceIJ(1, 0, 0).Parent(level);
                var      nbrs2 = new S2CellId[4];
                id2.EdgeNeighbors(nbrs2);
                // These neighbors were determined manually using the face and axis
                // relationships defined in s2coords.cc.
                int size_ij = S2CellId.SizeIJ(level);
                Assert.Equal(S2CellId.FromFaceIJ(5, kMaxIJ, kMaxIJ).Parent(level), nbrs2[0]);
                Assert.Equal(S2CellId.FromFaceIJ(1, size_ij, 0).Parent(level), nbrs2[1]);
                Assert.Equal(S2CellId.FromFaceIJ(1, 0, size_ij).Parent(level), nbrs2[2]);
                Assert.Equal(S2CellId.FromFaceIJ(0, kMaxIJ, 0).Parent(level), nbrs2[3]);
            }

            // Check the vertex neighbors of the center of face 2 at level 5.
            var nbrs = new List <S2CellId>();

            new S2CellId(new S2Point(0, 0, 1)).AppendVertexNeighbors(5, nbrs);
            nbrs.Sort();
            for (int i = 0; i < 4; ++i)
            {
                Assert.Equal(S2CellId.FromFaceIJ(
                                 2, (1 << 29) - ((i < 2) ? 1 : 0), (1 << 29) - ((i == 0 || i == 3) ? 1 : 0))
                             .Parent(5), nbrs[i]);
            }
            nbrs.Clear();

            // Check the vertex neighbors of the corner of faces 0, 4, and 5.
            S2CellId id1 = S2CellId.FromFacePosLevel(0, 0, S2.kMaxCellLevel);

            id1.AppendVertexNeighbors(0, nbrs);
            nbrs.Sort();
            Assert.Equal(3, nbrs.Count);
            Assert.Equal(S2CellId.FromFace(0), nbrs[0]);
            Assert.Equal(S2CellId.FromFace(4), nbrs[1]);
            Assert.Equal(S2CellId.FromFace(5), nbrs[2]);

            // Check that AppendAllNeighbors produces results that are consistent
            // with AppendVertexNeighbors for a bunch of random cells.
            for (var i = 0; i < 1000; ++i)
            {
                S2CellId id2 = S2Testing.GetRandomCellId();
                if (id2.IsLeaf())
                {
                    id2 = id2.Parent();
                }

                // TestAllNeighbors computes approximately 2**(2*(diff+1)) cell ids,
                // so it's not reasonable to use large values of "diff".
                int max_diff = Math.Min(5, S2.kMaxCellLevel - id2.Level() - 1);
                int level    = id2.Level() + S2Testing.Random.Uniform(max_diff + 1);
                TestAllNeighbors(id2, level);
            }
        }