public void CheckIfThereIsAnEqualRune()
        {
            var rune1 = new Rune("Conquistador", RuneType.Precision, RuneLevel.Level4, "After 4 seconds in combat, your first attack against an enemy champion grants you 6-35 attack damage, based on level, for 3 seconds, and converts 20% of your damage to champions to true damage.");
            var rune2 = new Rune("Triunfo", RuneType.Precision, RuneLevel.Level3, "Takedowns restore 12% of your missing health and grant an additional 20 gold.");
            var rune3 = new Rune("Linhagem", RuneType.Precision, RuneLevel.Level2, "Takedowns on enemies grant permanent Lifesteal.");
            var rune4 = new Rune("Golpe de misericordia", RuneType.Precision, RuneLevel.Level1, "Deal more damage to low health enemy champions.");

            var runes = new Runes();

            runes.AddRune(rune1);
            runes.AddRune(rune2);
            runes.AddRune(rune3);
            runes.AddRune(rune4);

            Assert.True(runes.ListRunes.Count == 4);
        }
Example #2
0
        static void Main(string[] args)
        {
            var rune1 = new Rune("Conquistador", RuneType.Precision, RuneLevel.Level4, "After 4 seconds in combat, your first attack against an enemy champion grants you 6-35 attack damage, based on level, for 3 seconds, and converts 20% of your damage to champions to true damage.");
            var rune2 = new Rune("Triunfo", RuneType.Precision, RuneLevel.Level3, "Takedowns restore 12% of your missing health and grant an additional 20 gold.");
            var rune3 = new Rune("Linhagem", RuneType.Precision, RuneLevel.Level2, "Takedowns on enemies grant permanent Lifesteal.");
            var rune4 = new Rune("Golpe de misericordia", RuneType.Precision, RuneLevel.Level1, "Deal more damage to low health enemy champions.");

            var runes = new Runes();

            runes.AddRune(rune1);
            runes.AddRune(rune1);
            runes.AddRune(rune1);
            runes.AddRune(rune1);

            foreach (var r in runes.ListRunes)
            {
                System.Console.WriteLine(r.ToString());
            }
        }