public void setupTasks(Routine routine) { tasks = new List<Task>(); if (allowAllTasks) { int numAllTasks = System.Enum.GetNames(typeof(Task)).Length; for (int i = 0; i < numAllTasks; i++) { Task currentTask = (Task)i; if((currentTask != Task.Idle)&&(currentTask != Task.Custom)) tasks.Add(currentTask); } } else { Task[] allTasks = routine.getTasks(); int numAllTasks = allTasks.Length; for (int i = 0; i < numAllTasks; i++) { if (!tasks.Contains(allTasks[i])) tasks.Add(allTasks[i]); } } numTasks = tasks.Count; modValues = new float[numTasks, numStates]; for (int i = 0; i < numTasks; i++) for (int j = 0; j < numStates; j++) modValues[i, j] = Random.Range(-0.1f, 0.1f); }