Tick() public method

public Tick ( ) : IEnumerator
return IEnumerator
Example #1
0
 void Start()
 {
     board          = GetComponentInChildren <Board>();
     turnController = GetComponent <RoundController>();
     Populate();
     turn = turnController.Tick();
     turn.MoveNext();
     current = (Unit)turn.Current;
     ChangeState <PreTurnState>();
 }
 void Start()
 {
     board = GetComponentInChildren<Board>();
     turnController = GetComponent<RoundController>();
     Populate ();
     turn = turnController.Tick();
     turn.MoveNext();
     current = (Unit)turn.Current;
     ChangeState<PreTurnState>();
 }