// Start is called before the first frame update
 void Start()
 {
     roomba   = transform.parent.gameObject;
     movement = roomba.GetComponent <RoombaMovement>();
 }
 // Use this for initialization
 void Start()
 {
     rm = GetComponentInParent <RoombaMovement> ();
     rm.standardSpeed += speedBoost;
 }
Example #3
0
    // Start is called before the first frame update

    private void Awake()
    {
        roombaScript = GetComponent <RoombaMovement>();
    }
Example #4
0
 // Use this for initialization
 void Start()
 {
     parent = GetComponentInParent <RoombaMovement> ();
 }