public void setHeightValue(int value, RoomTool.RoomPattern mode)
 {
     if (mode == RoomTool.RoomPattern.Default)
     {
         defaultSliderHeight.value = value;
     }
 }
        //
        // SET VALUES
        //

        public void setWidthValue(int value, RoomTool.RoomPattern mode)
        {
            if (mode == RoomTool.RoomPattern.Default)
            {
                defaultSliderWidth.value = value;
            }
        }
Example #3
0
        // ------------------------------------------------------------------------
        public void setRoomTool(RoomTool.RoomPattern pattern, PrefabLevelEditor.Part part)
        {
            if (pattern == RoomTool.RoomPattern.Default)
            {
                _curRoomTool = _aRoomTools [0];
            }

            PweRoomTools.Instance.reset();
            PweRoomTools.Instance.showToolPanels(pattern);
        }
 //
 public void showToolPanels(RoomTool.RoomPattern mode)
 {
     defaultToolPanel.gameObject.SetActive(mode == RoomTool.RoomPattern.Default);
 }
        // ---------------------------------------------------------------------------------------------
        private void selectRoomTool(RoomTool.RoomPattern pattern)
        {
            setRoomToolButtons(pattern);

            PrefabLevelEditor.Instance.selectRoomTool(pattern);
        }
 //
 public void setRoomToolButtons(RoomTool.RoomPattern pattern)
 {
     btnRoomToolDefault.interactable = (pattern != RoomTool.RoomPattern.Default);
 }