Example #1
0
    void Start()
    {
        timer = cooldown;

        manager = FindObjectOfType<RoodkapjeManager>();

        cam = Camera.main;
    }
Example #2
0
    void Start()
    {
        timer = cooldown;

        manager = FindObjectOfType <RoodkapjeManager>();

        cam = Camera.main;
    }
Example #3
0
    /*
     *  Public Functions
     */
    public void Init(RoodkapjeManager manager, Vector3 pos, Quaternion rot)
    {
        this.manager = manager;

        GetComponentInChildren<Renderer>().enabled = true;
        GetComponent<Collider>().enabled = true;
        GetComponent<NavMeshAgent>().enabled = true;

        transform.position = pos;
        transform.rotation = rot;

        State = RabbitState.Idle;

        fleeRadius = manager.fleeRadius;
        safeRadius = manager.safeRadius;
        startleTime = Random.Range(0.25f, 0.5f);
    }
Example #4
0
    /*
     *  Public Functions
     */

    public void Init(RoodkapjeManager manager, Vector3 pos, Quaternion rot)
    {
        this.manager = manager;

        GetComponentInChildren <Renderer>().enabled = true;
        GetComponent <Collider>().enabled           = true;
        GetComponent <NavMeshAgent>().enabled       = true;

        transform.position = pos;
        transform.rotation = rot;

        State = RabbitState.Idle;

        fleeRadius  = manager.fleeRadius;
        safeRadius  = manager.safeRadius;
        startleTime = Random.Range(0.25f, 0.5f);
    }
Example #5
0
 void Start()
 {
     rm = FindObjectOfType <RoodkapjeManager>();
     im = GetComponent <Image>();
 }
Example #6
0
    void Start()
    {
        manager = FindObjectOfType <RoodkapjeManager>();

        wolf = FindObjectOfType <Wolf>().transform;
    }
Example #7
0
    void Start()
    {
        manager = FindObjectOfType<RoodkapjeManager>();

        wolf = FindObjectOfType<Wolf>().transform;
    }
 void Start()
 {
     rm = FindObjectOfType<RoodkapjeManager>();
     im = GetComponent<Image>();
 }