Example #1
0
 public DoublePoints(RitualHud ritualHud)
 {
     this.ritualHud = ritualHud;
     enemyManager   = EnemyManager.Instance;
     this.player    = PlayerManager.Instance.player;
     this.ritualHud.inactivePowerUp += InactivePowerUp;
 }
Example #2
0
    public Frenzy(RitualHud ritualHud)
    {
        this.ritualHud    = ritualHud;
        this.enemyManager = EnemyManager.Instance;

        this.ritualHud.inactivePowerUp += InactivePowerUp;
    }
Example #3
0
 public KillingAll(RitualHud ritualHud)
 {
     this.ritualHud = ritualHud;
     enemyManager   = EnemyManager.Instance;
     this.player    = PlayerManager.Instance.player;
 }
Example #4
0
 public ExtraLive(RitualHud ritualHud)
 {
     this.ritualHud = ritualHud;
     this.player    = PlayerManager.Instance.player;
 }
Example #5
0
 public Ritual(Player player, float ritualAmount)
 {
     this.player    = player;
     this.ritualHud = new RitualHud(ritualAmount);
     Init();
 }