public void Flush() { var testHand = new PokerEntities.Hand( new List<PokerEntities.Card> { new PokerEntities.Card(PokerEntities.CardSuit.Hearts, PokerEntities.CardRank.Ten), new PokerEntities.Card(PokerEntities.CardSuit.Hearts, PokerEntities.CardRank.Jack), new PokerEntities.Card(PokerEntities.CardSuit.Hearts, PokerEntities.CardRank.Six), new PokerEntities.Card(PokerEntities.CardSuit.Hearts, PokerEntities.CardRank.King), new PokerEntities.Card(PokerEntities.CardSuit.Hearts, PokerEntities.CardRank.Ace), }); var expected = new ReturnTypes.FlushReturn(true, new List<PokerEntities.CardRank> { PokerEntities.CardRank.Ace, PokerEntities.CardRank.King, PokerEntities.CardRank.Jack, PokerEntities.CardRank.Ten, PokerEntities.CardRank.Six, }); Assert.AreEqual(expected, testHand.Cards.Flush()); }
public void FlushReturnUnOrderedEqual() { var flushReturnOne = new ReturnTypes.FlushReturn(true, new List<PokerEntities.CardRank> { PokerEntities.CardRank.Ten, PokerEntities.CardRank.Nine, PokerEntities.CardRank.Eight, PokerEntities.CardRank.Seven, PokerEntities.CardRank.Six }); var flushReturnTwo = new ReturnTypes.FlushReturn(true, new List<PokerEntities.CardRank> { PokerEntities.CardRank.Six, PokerEntities.CardRank.Seven, PokerEntities.CardRank.Eight, PokerEntities.CardRank.Nine, PokerEntities.CardRank.Ten }); Assert.AreEqual(flushReturnOne, flushReturnTwo); }
public void StraightFlushIsNoFlush() { var testHand = new PokerEntities.Hand( new List<PokerEntities.Card> { new PokerEntities.Card(PokerEntities.CardSuit.Hearts, PokerEntities.CardRank.Ten), new PokerEntities.Card(PokerEntities.CardSuit.Hearts, PokerEntities.CardRank.Jack), new PokerEntities.Card(PokerEntities.CardSuit.Hearts, PokerEntities.CardRank.Queen), new PokerEntities.Card(PokerEntities.CardSuit.Hearts, PokerEntities.CardRank.King), new PokerEntities.Card(PokerEntities.CardSuit.Hearts, PokerEntities.CardRank.Ace), }); var expected = new ReturnTypes.FlushReturn(false, null); Assert.AreEqual(expected, testHand.Cards.Flush()); }