Example #1
0
        public void Save(Stream stream, bool leaveOpen)
        {
            using (var writer = new ResourceWriter(stream, leaveOpen))
            {
                if (ResourceType == ResourceType.AnimationPack)
                {
                    // For AnimationPacks we write a model file header, and then a chunk containing the pack data.
                    writer.WriteFileHeader(ResourceFileIdentifier.Model, Version, ResourceType.Model);
                    writer.WriteResourceChunk(this);
                    return;
                }

                writer.WriteFileHeader(ResourceFileIdentifier.Model, Version, ResourceType);

                switch (ResourceType)
                {
                case ResourceType.Epl:
                    // We have to write this to the file so we can remember it when we load it.
                    writer.WriteBoolean((( Epl )this).IncludesProperties);
                    break;
                }

                Write(writer);
            }
        }
        internal override void Write(ResourceWriter writer)
        {
            writer.WriteInt32(Field140);
            writer.WriteSingle(Field13C);
            writer.WriteSingle(Field138);
            writer.WriteSingle(Field134);
            writer.WriteSingle(Field130);

            writer.WriteInt32(Entry1List.Count);
            writer.WriteInt32(Entry2List.Count);
            writer.WriteInt32(Entry3List.Count);

            foreach (var entry in Entry1List)
            {
                writer.WriteSingle(entry.Field34);
                writer.WriteSingle(entry.Field38);

                if (Version > 0x1104120)
                {
                    writer.WriteSingle(entry.Field3C);
                    writer.WriteSingle(entry.Field40);
                }

                if (entry.NodeName != null)
                {
                    writer.WriteBoolean(true);
                    writer.WriteStringWithHash(Version, entry.NodeName);
                }
                else
                {
                    writer.WriteBoolean(false);
                    writer.WriteSingle(entry.Field10);
                    writer.WriteSingle(entry.Field08);
                    writer.WriteSingle(entry.Field04);
                }
            }

            foreach (var entry in Entry2List)
            {
                writer.WriteInt16(entry.Field94);

                if (entry.Field94 == 0)
                {
                    writer.WriteSingle(entry.Field84);
                }
                else if (entry.Field94 == 1)
                {
                    writer.WriteSingle(entry.Field84);
                    writer.WriteSingle(entry.Field88);
                }

                writer.WriteMatrix4x4(entry.Field8C);

                if (entry.NodeName != null)
                {
                    writer.WriteBoolean(true);
                    writer.WriteStringWithHash(Version, entry.NodeName);
                }
                else
                {
                    writer.WriteBoolean(false);
                }
            }

            foreach (var entry in Entry3List)
            {
                writer.WriteSingle(entry.Field00);
                writer.WriteSingle(entry.Field04);

                if (Version <= 0x1104120)
                {
                    writer.WriteInt16(entry.Field0C);
                    writer.WriteInt16(entry.Field0E);
                }
                else
                {
                    writer.WriteSingle(entry.Field08);
                    writer.WriteInt16(entry.Field0C);
                    writer.WriteInt16(entry.Field0E);
                }
            }
        }
Example #3
0
        protected override void WriteCore(ResourceWriter writer)
        {
            writer.WriteInt32(Count);

            foreach (var property in Values)
            {
                writer.WriteInt32(( int )property.ValueType);
                writer.WriteStringWithHash(Version, property.Name);

                switch (property.ValueType)
                {
                case UserPropertyValueType.Int:
                    writer.WriteInt32(4);
                    writer.WriteInt32(property.GetValue <int>());
                    break;

                case UserPropertyValueType.Float:
                    writer.WriteInt32(4);
                    writer.WriteSingle(property.GetValue <float>());
                    break;

                case UserPropertyValueType.Bool:
                    writer.WriteInt32(1);
                    writer.WriteBoolean(property.GetValue <bool>());
                    break;

                case UserPropertyValueType.String:
                {
                    var value = property.GetValue <string>();
                    writer.WriteInt32(value.Length + 1);
                    writer.WriteStringRaw(value);
                }
                break;

                case UserPropertyValueType.ByteVector3:
                    writer.WriteInt32(3);
                    writer.WriteByteVector3(property.GetValue <ByteVector3>());
                    break;

                case UserPropertyValueType.ByteVector4:
                    writer.WriteInt32(4);
                    writer.WriteByteVector4(property.GetValue <ByteVector4>());
                    break;

                case UserPropertyValueType.Vector3:
                    writer.WriteInt32(12);
                    writer.WriteVector3(property.GetValue <Vector3>());
                    break;

                case UserPropertyValueType.Vector4:
                    writer.WriteInt32(16);
                    writer.WriteVector4(property.GetValue <Vector4>());
                    break;

                case UserPropertyValueType.ByteArray:
                {
                    var value = property.GetValue <byte[]>();
                    writer.WriteInt32(value.Length);
                    writer.WriteBytes(value);
                }
                break;

                default:
                    throw new InvalidOperationException($"Unknown node property type: {property.ValueType}");
                }
            }
        }