public void UpdateSource(House house, List <EquipmentEquipped> equipment, Boosts boosts, ResTypes resType)
 {
     _House     = house;
     _Equipment = equipment;
     _Boosts    = boosts;
     ResType    = resType;
     RelicLevel = ResType.GetPartner(_Boosts);
     HouseLevel = ResType.GetPartner(_House);
 }
Example #2
0
 public void SetResType(ResTypes res)
 {
     ResType     = res;
     PlayerStat  = res.GetStat(_Stats);
     PartnerStat = res.GetStat(_Partner);
     Level       = res.GetPartner(_Partner);
 }