Example #1
0
        /// <inheritdoc />
        internal override GraphicsPresenter CreateGraphicsPresenter(GraphicsDevice device, PresentationParameters parameters)
        {
            var backbufferDesc = RenderTarget2D.CreateDescription(device,
                                                                  parameters.BackBufferWidth,
                                                                  parameters.BackBufferHeight,
                                                                  Graphics.PixelFormat.B8G8R8A8.UNorm);

            // mandatory to share the surface with D3D9
            backbufferDesc.OptionFlags |= ResourceOptionFlags.Shared;

            RemoveAndDispose(ref presenter);
            RemoveAndDispose(ref queryForCompletion);

            presenter = ToDispose(new RenderTargetGraphicsPresenter(device, backbufferDesc, parameters.DepthStencilFormat, false, true));
            // used to indicate if all drawing operations have completed
            queryForCompletion = ToDispose(new Query(presenter.GraphicsDevice, new QueryDescription {
                Type = QueryType.Event, Flags = QueryFlags.None
            }));

            // device context will be used to query drawing operations status
            deviceContext = ((Device)presenter.GraphicsDevice).ImmediateContext;

            if (!element.IsDisposed)
            {
                element.SetBackbuffer(presenter.BackBuffer);
            }

            return(presenter);
        }