Example #1
0
        public void EndRound(Player winner)
        {
            squaresLeft.Clear();
            RoundInProgress = false;
            Remaining.Clear();
            squaresLeft.Clear();
            UpdateAllStatus();
            if (FreezeMode)
            {
                UpdateAllMotd();
            }

            if (winner != null)
            {
                winner.Message("Congratulations, you won this round of countdown!");
                PlayerActions.Respawn(winner);
            }
            else
            {
                Player[] players = Players.Items;
                foreach (Player pl in players)
                {
                    PlayerActions.Respawn(pl);
                }
            }
        }
        void BeginRound()
        {
            if (Interval == 0)
            {
                SetSpeed("normal");
            }
            string modeSuffix = FreezeMode ? " in freeze mode" : "";

            Map.Message("Starting " + SpeedType + " speed Countdown" + modeSuffix);

            if (FreezeMode)
            {
                Map.Message("You have 20 seconds to stand on a square");
                Map.Message("You won't be able to move from that square once the game starts!");
                DoCountdown("&b{0} &Sseconds left", 20, 20);
            }
            else
            {
                Map.Message("You have 5 seconds before squares start disappearing");
                DoCountdown("&b{0} &Sseconds left", 5, 5);
            }

            if (!Running)
            {
                return;
            }
            Map.Message("GO!!!!!!!");

            Player[] players = Players.Items;
            Remaining.Clear();
            foreach (Player pl in players)
            {
                Remaining.Add(pl);
            }

            if (!Running || !FreezeMode)
            {
                return;
            }
            Map.Message("&bPlayers Frozen");

            foreach (Player pl in players)
            {
                Position pos = pl.Pos;
                pl.Extras["MCG_CD_X"] = pos.X;
                pl.Extras["MCG_CD_Z"] = pos.Z;
            }
            RemoveAllSquareBorders();
        }