Example #1
0
        public bool Intersects(RegionF region)
        {
            var quad = new Quad(region);

            return(region.Contains(Origin) ||
                   Intersects(quad.GetLeftLine()) ||
                   Intersects(quad.GetTopLine()) ||
                   Intersects(quad.GetRightLine()) ||
                   Intersects(quad.GetBottomLine()));
        }
Example #2
0
        // TODO: Use Engine.GetVisibleRegions(Husk husk);

        public bool Judge(Husk husk)
        {
            if (Ids?.Count() > 0)
            {
                return(Ids.Contains(husk.Location.Id));
            }

            if (Region.HasValue)
            {
                Location location = husk.Location.GetLocation();

                if (Structure.HasValue)
                {
                    var results = location.Filter(Structure.Value);

                    if (results.Any(x => (Interaction == InteractionType.View ? husk.Hitbox.Sight : husk.Hitbox.Reach)
                                    .Intersects(x.Shape)))
                    {
                        return(true);
                    }
                }

                if (Location.HasValue)
                {
                    if (Construct.HasValue && (location as Construct) != null)
                    {
                        if (!Construct.Value.HasFlag((location as Construct).Tag))
                        {
                            return(false);
                        }
                    }

                    if (!Location.Value.HasFlag(location.Type))
                    {
                        return(false);
                    }
                }

                if (!Region.Value.HasFlag(location.Subtype))
                {
                    return(false);
                }
            }

            if (X.HasValue && Y.HasValue)
            {
                float x = husk.Location.X;
                float y = husk.Location.Y;

                if (!string.IsNullOrWhiteSpace(Id))
                {
                    if (Id != husk.Location.Id)
                    {
                        return(false);
                    }
                }

                if (Width > 0 && Height > 0)
                {
                    return(RegionF.Contains(X.Value, Y.Value, Width, Height, x, y));
                }

                if (Radius > 0)
                {
                    return(CircleF.Contains(X.Value, Y.Value, Radius, x, y));
                }

                return((Interaction == InteractionType.View ? husk.Hitbox.Sight : husk.Hitbox.Reach)
                       .Contains(X.Value, Y.Value));
            }

            if (!string.IsNullOrWhiteSpace(Id))
            {
                if (Depth == BindDepth.In)
                {
                    Location location = Engine.World.Find(Id);

                    return(location.GetChildren().Any(x => x.Id == husk.Location.Id));
                }

                return(Id == husk.Location.Id);
            }

            Console.WriteLine("No eligible regions were matched.");
            return(false);
        }