Example #1
0
    Matrix processNetwork()
    {
        var timeA  = DateTime.Now;
        var result = network.feedFoward(Sensors);
        var timeB  = DateTime.Now;
        var time   = timeB - timeA;

        //UnityEngine.Debug.Log(time);
        return(result);
    }
Example #2
0
    // Start is called before the first frame update
    void Start()
    {
        var timeA = DateTime.Now;
        var rede  = new RedeNeural(6, 4, 2);
        var arr   = new double[] { 1, 2, 3, 4, 5, 6 };

        rede.feedFoward(arr);
        var timeB = DateTime.Now;

        var time = timeB - timeA;

        UnityEngine.Debug.Log(time);
    }