void CleanCacheGUI() { if (GUILayout.Button("清空缓存")) { RecordManager.CleanCache(); } }
/// <summary> /// 释放堆内存 /// </summary> public static void FreeHeapMemory() { GlobalEvent.DispatchEvent(MemoryEvent.FreeHeapMemory); DataManager.CleanCache(); ConfigManager.CleanCache(); RecordManager.CleanCache(); }
static int CleanCache(IntPtr L) { try { ToLua.CheckArgsCount(L, 0); RecordManager.CleanCache(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
/// <summary> /// 释放堆内存 /// </summary> public static void FreeHeapMemory() { DataManager.CleanCache(); ConfigManager.CleanCache(); RecordManager.CleanCache(); }