private void ReadCallBack(IAsyncResult ar) { if (_disposed) { return; } if (_state == ClientState.ReadingProlog && Server.State != HttpServerState.Started) { Dispose(); return; } try { ReadBuffer.EndRead(_stream, ar); } catch (ObjectDisposedException) { Dispose(); } catch (Exception ex) { ProcessException(ex); } if (ReadBuffer.DataAvailable) { ProcessReadBuffer(); } else { Dispose(); } }
private void ReadCallback(IAsyncResult asyncResult) { if (_disposed) { return; } if (_state == ClientState.ReadingProlog && Server.State != HttpServerState.Started) { Dispose(); return; } try { ReadBuffer.EndRead(_stream, asyncResult); if (ReadBuffer.DataAvailable) { ProcessReadBuffer(); } else { Dispose(); } } catch (ObjectDisposedException) { Console.WriteLine("** HttpClient Exception | Failed to read"); Dispose(); } catch (Exception ex) { Console.WriteLine("** HttpClient Exception | Failed to read from the HTTP connection"); ProcessException(ex); } }
private void ReadCallback(IAsyncResult asyncResult) { if (_disposed) { return; } if (_state == ClientState.STATE.READING_PROLOG && Server.State != HTTPServerState.STATE.STARTED) { Dispose(); return; } try { ReadBuffer.EndRead(_stream, asyncResult); if (ReadBuffer.DataAvailable) { ProcessReadBuffer(); } else { Dispose(); } } catch (ObjectDisposedException) { Dispose(); } catch (Exception ex) { ProcessException(ex); } }
private void ReadCallback(IAsyncResult asyncResult) { if (_disposed) { return; } // The below state matches the RequestClose state. Dispose immediately // when this occurs. if ( _state == ClientState.ReadingProlog && Server.State != HttpServerState.Started ) { Dispose(); return; } try { ReadBuffer.EndRead(_stream, asyncResult); if (ReadBuffer.DataAvailable) { ProcessReadBuffer(); } else { Dispose(); } } catch (ObjectDisposedException ex) { Log.Info("Failed to read", ex); Dispose(); } catch (Exception ex) { Log.Info("Failed to read from the HTTP connection", ex); ProcessException(ex); } }
/// <summary> /// Processa a chamada de retorno da leitura. /// </summary> /// <param name="asyncResult"></param> private void ReadCallback(IAsyncResult asyncResult) { if (_disposed) { return; } if (_state == ClientState.ReadingProlog) { Dispose(); return; } try { ReadBuffer.EndRead(_stream, asyncResult); if (ReadBuffer.DataAvailable) { ProcessReadBuffer(); } else { if (InputStream != null) { InputStream.Seek(0, SeekOrigin.Begin); } if (!_writeOutput) { ExecuteRequest(); } else { Dispose(); } } } catch (ObjectDisposedException) { Dispose(); } catch (Exception ex) { ProcessException(ex); } }