public PoseVel3D(global::RTC.PoseVel3D source) { _Pose = new ReactiveRTM.RTC.Pose3D(source.pose); _Velocities = new ReactiveRTM.RTC.Velocity3D(source.velocities); }
public Hypothesis3D(global::RTC.Hypothesis3D source) { _Mean = new ReactiveRTM.RTC.Pose3D(source.mean); _Covariance = new ReactiveRTM.RTC.Covariance3D(source.covariance); _Weight = source.weight; }
public PoseVel3D() { _Pose = new ReactiveRTM.RTC.Pose3D(); _Velocities = new ReactiveRTM.RTC.Velocity3D(); }
public Geometry3D(global::RTC.Geometry3D source) { _Pose = new ReactiveRTM.RTC.Pose3D(source.pose); _Size = new ReactiveRTM.RTC.Size3D(source.size); }
public Hypothesis3D() { _Mean = new ReactiveRTM.RTC.Pose3D(); _Covariance = new ReactiveRTM.RTC.Covariance3D(); _Weight = new System.Double(); }
public FiducialInfo(global::RTC.FiducialInfo source) { _Id = source.id; _Pose = new ReactiveRTM.RTC.Pose3D(source.pose); _PoseUncertainty = new ReactiveRTM.RTC.Pose3D(source.poseUncertainty); _Size = new ReactiveRTM.RTC.Size3D(source.size); _SizeUncertainty = new ReactiveRTM.RTC.Size3D(source.sizeUncertainty); }
public Geometry3D() { _Pose = new ReactiveRTM.RTC.Pose3D(); _Size = new ReactiveRTM.RTC.Size3D(); }
public BumperGeometry(global::RTC.BumperGeometry source) { _Pose = new ReactiveRTM.RTC.Pose3D(source.pose); _Size = new ReactiveRTM.RTC.Size3D(source.size); _Roc = source.roc; }
public FiducialInfo() { _Id = new System.Int32(); _Pose = new ReactiveRTM.RTC.Pose3D(); _PoseUncertainty = new ReactiveRTM.RTC.Pose3D(); _Size = new ReactiveRTM.RTC.Size3D(); _SizeUncertainty = new ReactiveRTM.RTC.Size3D(); }
public BumperGeometry() { _Pose = new ReactiveRTM.RTC.Pose3D(); _Size = new ReactiveRTM.RTC.Size3D(); _Roc = new System.Double(); }
public Waypoint3D(global::RTC.Waypoint3D source) { _Target = new ReactiveRTM.RTC.Pose3D(source.target); _DistanceTolerance = source.distanceTolerance; _HeadingTolerance = source.headingTolerance; _TimeLimit = Converter.RtcTimeToDateTime(source.timeLimit); _MaxSpeed = new ReactiveRTM.RTC.Velocity3D(source.maxSpeed); }
public Waypoint3D() { _Target = new ReactiveRTM.RTC.Pose3D(); _DistanceTolerance = new System.Double(); _HeadingTolerance = new System.Double(); _TimeLimit = default(System.DateTime); _MaxSpeed = new ReactiveRTM.RTC.Velocity3D(); }
public TimedPose3D(global::RTC.TimedPose3D source) { _Tm = Converter.RtcTimeToDateTime(source.tm); _Data = new ReactiveRTM.RTC.Pose3D(source.data); }
public TimedPose3D() { _Tm = default(System.DateTime); _Data = new ReactiveRTM.RTC.Pose3D(); }