Example #1
0
        public List <Point2> RenderGrid(int rays, bool vis, double matrixSize)
        {
            Console.WriteLine("Start");
            Grid localGrid = new Grid(1000, 1000);

            localGrid.SetBorder(Color.Green);
            List <Point2> renders  = new List <Point2>();
            List <Ray2D>  rayCasts = new List <Ray2D>();
            int           counter  = 0;
            double        step;

            for (double i = -FOW / 2; i < FOW / 2; i += FOW / rays)
            {
                Ray2D tmpRay2D = new Ray2D(Position, Angle + i)
                {
                    grid = ImageGrid
                };
                var tmpPoint = tmpRay2D.GetEndpoint();
                tmpPoint.SetLenTo(Position);
                //tmpRay2D.grid = localGrid;
                //tmpRay2D.Angle = i;
                //tmpRay2D.Source = new Point2(500, ( 1 / Math.Tan(Tools.ToRads(i))) * matrixSize / 2);
                //var correction = tmpRay2D.GetEndpoint().GetLenTo(tmpRay2D.Source);
                //tmpPoint.Len -= correction;
                tmpPoint.Len *= Math.Cos(Tools.ToRads(i));
                // Console.WriteLine(Math.Cos(Tools.ToRads(i)));
                renders.Add(tmpPoint);
            }
            if (vis)
            {
                foreach (var point in renders
                         )
                {
                    ImageGrid.AddPrim(new Line(Position, point, Color.Yellow), 2);
                }
            }
            Console.WriteLine("End");
            return(renders);
        }