private void _setAttack() { _dicIsAttack[FleetType.Friend] = false; _dicIsAttack[FleetType.Enemy] = false; List <ShipModel_Attacker> attackers = _clsTorpedo.GetAttackers(is_friend: true); if (attackers != null && attackers.Count > 0) { _dicIsAttack[FleetType.Friend] = true; } List <ShipModel_Attacker> attackers2 = _clsTorpedo.GetAttackers(is_friend: false); if (attackers2 != null && attackers2.Count > 0) { _dicIsAttack[FleetType.Enemy] = true; } }
private ShipModel_Attacker getTorpedoCutInShip(RaigekiModel model, bool isFriend) { List <ShipModel_Attacker> attackers = model.GetAttackers(isFriend); if (attackers == null) { return(null); } using (List <ShipModel_Attacker> .Enumerator enumerator = attackers.GetEnumerator()) { if (enumerator.MoveNext()) { return(enumerator.get_Current()); } } return(null); }