Example #1
0
		public bool Read( Stream stream ) {
			mReader = new BinaryReader( stream );

			int imgCount = Reader.ReadUInt16();

			// Image Data \\
			mImages = new List<RagnarokAnimationImage>();
			for( int i = 0; i < imgCount; i++ ) {
				mImages.Add( new RagnarokAnimationImage() );
				mImages[ i ].Width = Reader.ReadUInt16();
				mImages[ i ].Height = Reader.ReadUInt16();
				int size = Reader.ReadInt32();
				mImages[ i ].Data = Reader.ReadBytes( size );
			}

			// Palette \\
			mPalette = new RagnarokAnimationPalette( 256 );
			for( int i = 0; i < 256; i++ )
				mPalette.ReadColor( Reader );

			// Actions \\
			mActions = new RagnarokAnimationActionList();
			int actCount = mReader.ReadUInt16();
			for( int i = 0; i < actCount; i++ ) {
				RagnarokAnimationAction action = new RagnarokAnimationAction();
				action.Frames = new RagnarokAnimationActionFrameList();
				int frameCount = mReader.ReadUInt16();
				for( int f = 0; f < frameCount; f++ ) {
					RagnarokAnimationActionFrame frame = new RagnarokAnimationActionFrame();
					frame.Images = new RagnarokAnimationActionFrameImageList();
					frame.Palette1 = mReader.ReadUInt32();
					frame.Palette2 = mReader.ReadUInt32();
					frame.Audio = mReader.ReadInt32();
					frame.Numxxx = mReader.ReadInt32();
					if( frame.Numxxx == 1 ) {
						frame.Ext1 = mReader.ReadInt32();
						frame.ExtX = mReader.ReadInt32();
						frame.ExtY = mReader.ReadInt32();
						frame.Terminate = mReader.ReadInt32();
					}

					int imageCount = mReader.ReadUInt16();
					for( int s = 0; s < imageCount; s++ ) {
						RagnarokAnimationActionFrameImage img = new RagnarokAnimationActionFrameImage() {
							X = mReader.ReadInt16(),
							Y = mReader.ReadInt16(),
							Number = mReader.ReadUInt16(),
							Mirror = mReader.ReadBoolean(),
							Color = new Color( mReader.ReadByte(), mReader.ReadByte(), mReader.ReadByte(), mReader.ReadByte() ),
							ScaleX = mReader.ReadSingle(),
							ScaleY = mReader.ReadSingle(),
							Rotation = mReader.ReadInt16(),
							Type = mReader.ReadInt16(),
							Width = mReader.ReadUInt16(),
							Height = mReader.ReadUInt16(),
						};

						frame.Images.Add( img );
					}
					action.Frames.Add( frame );
				}
				mActions.Add( action );
			}

			// Sounds \\
			mActionSounds = new List<string>();
			int soundCount = Reader.ReadUInt16();
			for( int i = 0; i < soundCount; i++ )
				mActionSounds.Add( Reader.ReadString() );

			return true;
		}
Example #2
0
        public bool Read(Stream stream)
        {
            mReader = new BinaryReader(stream);

            int imgCount = Reader.ReadUInt16();

            // Image Data \\
            mImages = new List <RagnarokAnimationImage>();
            for (int i = 0; i < imgCount; i++)
            {
                mImages.Add(new RagnarokAnimationImage());
                mImages[i].Width  = Reader.ReadUInt16();
                mImages[i].Height = Reader.ReadUInt16();
                int size = Reader.ReadInt32();
                mImages[i].Data = Reader.ReadBytes(size);
            }

            // Palette \\
            mPalette = new RagnarokAnimationPalette(256);
            for (int i = 0; i < 256; i++)
            {
                mPalette.ReadColor(Reader);
            }

            // Actions \\
            mActions = new RagnarokAnimationActionList();
            int actCount = mReader.ReadUInt16();

            for (int i = 0; i < actCount; i++)
            {
                RagnarokAnimationAction action = new RagnarokAnimationAction();
                action.Frames = new RagnarokAnimationActionFrameList();
                int frameCount = mReader.ReadUInt16();
                for (int f = 0; f < frameCount; f++)
                {
                    RagnarokAnimationActionFrame frame = new RagnarokAnimationActionFrame();
                    frame.Images   = new RagnarokAnimationActionFrameImageList();
                    frame.Palette1 = mReader.ReadUInt32();
                    frame.Palette2 = mReader.ReadUInt32();
                    frame.Audio    = mReader.ReadInt32();
                    frame.Numxxx   = mReader.ReadInt32();
                    if (frame.Numxxx == 1)
                    {
                        frame.Ext1      = mReader.ReadInt32();
                        frame.ExtX      = mReader.ReadInt32();
                        frame.ExtY      = mReader.ReadInt32();
                        frame.Terminate = mReader.ReadInt32();
                    }

                    int imageCount = mReader.ReadUInt16();
                    for (int s = 0; s < imageCount; s++)
                    {
                        RagnarokAnimationActionFrameImage img = new RagnarokAnimationActionFrameImage()
                        {
                            X        = mReader.ReadInt16(),
                            Y        = mReader.ReadInt16(),
                            Number   = mReader.ReadUInt16(),
                            Mirror   = mReader.ReadBoolean(),
                            Color    = new Color(mReader.ReadByte(), mReader.ReadByte(), mReader.ReadByte(), mReader.ReadByte()),
                            ScaleX   = mReader.ReadSingle(),
                            ScaleY   = mReader.ReadSingle(),
                            Rotation = mReader.ReadInt16(),
                            Type     = mReader.ReadInt16(),
                            Width    = mReader.ReadUInt16(),
                            Height   = mReader.ReadUInt16(),
                        };

                        frame.Images.Add(img);
                    }
                    action.Frames.Add(frame);
                }
                mActions.Add(action);
            }

            // Sounds \\
            mActionSounds = new List <string>();
            int soundCount = Reader.ReadUInt16();

            for (int i = 0; i < soundCount; i++)
            {
                mActionSounds.Add(Reader.ReadString());
            }

            return(true);
        }