Example #1
0
 public void AddNormal(RR_Godot.Core.Geometry.Vector3Cp normal)
 {
     Surface.AddNormal(new Godot.Vector3(normal.x, normal.y, normal.z));
 }
Example #2
0
 /// <summary>
 /// Adds a vertex to the mesh being drawn.
 /// </summary>
 /// <param name="vertex">Vector3 object of the vertex.</param>
 public void AddVertex(RR_Godot.Core.Geometry.Vector3Cp vertex)
 {
     Surface.AddVertex(new Godot.Vector3(vertex.x, vertex.y, vertex.z));
 }