public void MoveSmallChar2() { //res1 -> res2 if (RPS_GameManager.GetCnt() == 5) { res1 = SmallCharacter.transform.position; float step = speed * Time.deltaTime; SmallCharacter.transform.position = Vector2.MoveTowards(res1, res2, step); currPosition = SmallCharacter.transform.position; } }
public void MoveToTown() { //게임 5판을 완료하면 마을로 돌아감 if (RPS_GameManager.GetCnt() == 5) { this.gameObject.transform.position = new Vector3(0f, 0f, -10f); onGame = 0; } }