public static void giveExperience(Monster monster, int amount, Quinoa quinoa)
        {
            monster.stats.setExperience(monster.stats.getExperience() + amount);

            //check for level up
            int startLevel = monster.stats.getLevel();
            int endLevel = monster.stats.getLevel();
            for(int i=0; i < xpLevels.Length; i++)
            {
                if(monster.stats.getExperience() >= xpLevels[i])
                {
                    endLevel = (i + 1);
                }
            }

            if(endLevel > startLevel && startLevel != MonsterStats.MAX_LEVEL)
            {
                monster.stats.setLevel(endLevel);
                monster.stats.setAvailableStatPoints(monster.stats.getAvailableStatPoints() + ((endLevel - startLevel) * MonsterStats.STAT_POINTS_PER_LEVEL ));
                monster.stats.setCurrentHealth(monster.stats.getMaxHP());

                if(isPlayer(monster))
                {
                    quinoa.getMessageManager().addMessage("Level up!");
                    quinoa.getUI().getScreen().displayDialog();
                }
            }
        }