public void SaveText() { str = inputField.textComponent.text; Debug.Log(str); /* * string namae = PlayerPrefs.GetString("NAME", ""); * string token = PlayerPrefs.GetString("TOKEN", ""); */ string namae = "たくと"; string token = "d3402f501cbeb69161f208d7bb11f190c1e154ca"; //StartCoroutine(Post()); RestClient.Post <Message>(url, new InputText { text = str, name = namae, token = token }).Then(message => { //string response = JsonUtility.ToJson(message, true); //EditorUtility.DisplayDialog("JSON", message.message, "Ok"); //Debug.Log(message.message); m = message.message; Debug.Log(m); text.GetComponent <Text>().text = m; QuickStart.CreateRequest(m); //Fukidashi.fukidashi(m); }); //Debug.Log(m); //m = "hello"; inputField.text = ""; }