internal void Destroy() { Array.Clear(_gates, 0, _gates.Length); _gates = null; _room = null; _balls.Destroy(); _balls = null; }
internal void Destroy() { Array.Clear(gates, 0, gates.Length); gates = null; room = null; balls.Destroy(); balls = null; }
internal void Destroy() { room = null; usersByUserID.Clear(); usersByUserID = null; OnUserEnter = null; _unitList.Destroy(); _unitList = null; }
internal void Destroy() { room = null; usersByUsername.Clear(); usersByUsername = null; usersByUserID.Clear(); usersByUserID = null; OnUserEnter = null; pets.Clear(); pets = null; userlist.Destroy(); userlist = null; }
/// <summary> /// Destroys this instance. /// </summary> internal void Destroy() { if (_banzaiTeleports != null) { _banzaiTeleports.Destroy(); } if (_banzaiPyramids != null) { _banzaiPyramids.Clear(); } _banzaiPyramids = null; _banzaiTeleports = null; _room = null; }
internal void Destroy() { if (banzaiTeleports != null) { banzaiTeleports.Destroy(); } if (banzaiPyramids != null) { banzaiPyramids.Clear(); } banzaiPyramids = null; banzaiTeleports = null; room = null; rnd = null; }
internal void Destroy() { Array.Clear(TeamPoints, 0, TeamPoints.Length); _redTeamItems.Destroy(); _blueTeamItems.Destroy(); _greenTeamItems.Destroy(); _yellowTeamItems.Destroy(); TeamPoints = null; OnScoreChanged = null; OnGameStart = null; OnGameEnd = null; _redTeamItems = null; _blueTeamItems = null; _greenTeamItems = null; _yellowTeamItems = null; _room = null; }