Example #1
0
    private void UpdateLimit()
    {
        SetLabelText((Enum)UI.LBL_LIMIT, QuestUtility.GetLimitText(arenaData));
        bool flag = QuestUtility.JudgeLimit(arenaData, localEquipSet);

        SetActive((Enum)UI.OBJ_OK, flag);
        SetActive((Enum)UI.OBJ_NG, !flag);
    }
Example #2
0
 private void UpdateLimitText()
 {
     SetLabelText((Enum)UI.LBL_LIMIT, QuestUtility.GetLimitText(arenaData));
 }