Example #1
0
 void AcceptQuest()
 {
     if (feedbackUpdater != null)
     {
         feedbackUpdater.ActivateQuestWaitingFeedback();
     }
     QuestUtility.AcceptQuest(questToGive);
     Debug.Log(questToGive.Objectives[0].Title);
     GameManager.Instance.Ui.goContentQuestParent.SetActive(false);
     CloseBox();
 }