void ApplyDMG(int DMG) { //Total += DMG; //if (Total < 200) //{ // hp = hp - DMG; //} hp -= DMG; if (hp <= 0) { GameObject GO = Instantiate(Death, transform.position, Quaternion.identity); Destroy(GO, 2); QuestLog.AddEXP(EXP); if (gameObject.name == "ChaserMiniboss" || gameObject.name == "RangerMiniboss" || gameObject.name == "WarperMiniboss") { GameObject.Find("OverWorld Control").GetComponent <QuestLog>().MiniBossHelper(); //QuestLog.ForestMinibossCounter(); } Destroy(gameObject); } }