public void Load(byte[] bytes)
    {
        m_map = new Dictionary <int, QualityInfo>();
        BinaryHelper helper = new BinaryHelper(bytes);

        int sceneCount = helper.ReadInt();

        for (int index = 0; index < sceneCount; ++index)
        {
            QualityInfo info = new QualityInfo();
            info.Load(helper);
            m_map.Add(info.m_quality, info);
        }
    }