public static void Postfix(XUiC_ItemStack __instance, bool ___bLocked, bool ___isDragAndDrop)
        {
            if (!Configuration.CheckFeatureStatus(AdvFeatureClass, Feature))
            {
                return;
            }

            // Make sure we are dealing with legitimate stacks.
            if (__instance.ItemStack.IsEmpty())
            {
                return;
            }

            if (__instance.ItemStack.itemValue == null)
            {
                return;
            }

            if (___bLocked && ___isDragAndDrop)
            {
                return;
            }

            //  if (__instance.ItemStack.itemValue.NextSpoilageTick < (int)GameManager.Instance.World.GetWorldTime())
            {
                if (__instance.ItemStack.itemValue.ItemClass != null && __instance.ItemStack.itemValue.ItemClass.Properties.Contains("Spoilable"))
                {
                    float DegradationMax = 1000f;
                    if (__instance.ItemStack.itemValue.ItemClass.Properties.Contains("SpoilageMax"))
                    {
                        DegradationMax = __instance.ItemStack.itemValue.ItemClass.Properties.GetFloat("SpoilageMax");
                    }


                    __instance.durability.IsVisible           = true;
                    __instance.durabilityBackground.IsVisible = true;
                    float PerCent   = 1f - Mathf.Clamp01(__instance.ItemStack.itemValue.CurrentSpoilage / DegradationMax);
                    int   TierColor = 7 + (int)Math.Round(8 * PerCent);
                    if (TierColor < 0)
                    {
                        TierColor = 0;
                    }
                    if (TierColor > 7)
                    {
                        TierColor = 7;
                    }

                    // allow over-riding of the color.
                    if (__instance.ItemStack.itemValue.ItemClass.Properties.Contains("QualityTierColor"))
                    {
                        TierColor = __instance.ItemStack.itemValue.ItemClass.Properties.GetInt("QualityTierColor");
                    }

                    __instance.durability.Color = QualityInfo.GetQualityColor(TierColor);
                    __instance.durability.Fill  = PerCent;
                }
            }
        }