public void NextDay() { if (Day + 1 >= MaxDay) { GameOver(); return; } // 刷新每日数据 RefleshDay(Day + 1); RefleshMoney(MoneyHave); puzzleBoard.LoadPuzzle(Day * 4); DialogueSys.SetActive(true); DialogueManager.instance.StartDialogue((Day + 1).ToString() + ".xlsx"); LoadPatient(Day); NextDayButtom.SetActive(false); ClearUP.gameObject.SetActive(false); //MoneyNRentUI.SetActive(true); RefleshRent(int.Parse(Data[Day][1])); MedicinesCost = new int[20]; }