Example #1
0
        public EGLSurface CreateSurface(SwapChainPanel panel, Size?renderSurfaceSize, float?resolutionScale)
        {
            if (panel == null)
            {
                throw new ArgumentException("SwapChainPanel parameter is invalid");
            }

            if (renderSurfaceSize != null && resolutionScale != null)
            {
                throw new ArgumentException("A size and a scale can't both be specified");
            }

            EGLSurface surface = EGL.NO_SURFACE;

            int[] surfaceAttributes =
            {
                // EGL.ANGLE_SURFACE_RENDER_TO_BACK_BUFFER is part of the same optimization as EGL.ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER (see above).
                // If you have compilation issues with it then please update your Visual Studio templates.
                EGL.ANGLE_SURFACE_RENDER_TO_BACK_BUFFER, EGL.TRUE,
                EGL.NONE
            };

            // Create a PropertySet and initialize with the EGLNativeWindowType.
            PropertySet surfaceCreationProperties = new PropertySet();

            surfaceCreationProperties.Add(ANGLEWindowsStore.EGLNativeWindowTypeProperty, panel);

            // If a render surface size is specified, add it to the surface creation properties
            if (renderSurfaceSize != null)
            {
                surfaceCreationProperties.Add(ANGLEWindowsStore.EGLRenderSurfaceSizeProperty,
                                              PropertyValue.CreateSize((Size)renderSurfaceSize));
            }

#if TODO
            // If a resolution scale is specified, add it to the surface creation properties
            if (resolutionScale != null)
            {
                surfaceCreationProperties.Add(ANGLEWindowsStore.EGLRenderResolutionScaleProperty,
                                              PropertyValue.CreateSingle(resolutionScale));
            }
#endif

            surface = EGL.CreateWindowSurface(mEglDisplay, mEglConfig, surfaceCreationProperties, surfaceAttributes);
            if (surface == EGL.NO_SURFACE)
            {
                throw new ApplicationException("Failed to create EGL surface");
            }

            return(surface);
        }
        public void SaveState()
        {
            IPropertySet state = ApplicationData.Current.LocalSettings.Values;

            if (state.ContainsKey(AngleKey))
            {
                state.Remove(AngleKey);
            }
            if (state.ContainsKey(TrackingKey))
            {
                state.Remove(TrackingKey);
            }

            state.Add(AngleKey, PropertyValue.CreateSingle(_rotationY));
            state.Add(TrackingKey, PropertyValue.CreateBoolean(_tracking));
        }
Example #3
0
        public static object Parse(AppDataType.Type type, string s)
        {
            object obj = null;

            switch (type)
            {
            case AppDataType.Type.Empty: obj = PropertyValue.CreateEmpty();; break;

            case AppDataType.Type.UInt8: obj = PropertyValue.CreateUInt8(s.IsEmpty() ? (byte)0 : Byte.Parse(s)); break;

            case AppDataType.Type.Int16: obj = PropertyValue.CreateInt16(s.IsEmpty() ? (short)0 : Int16.Parse(s)); break;

            case AppDataType.Type.UInt16: obj = PropertyValue.CreateUInt16(s.IsEmpty() ? (ushort)0 : UInt16.Parse(s)); break;

            case AppDataType.Type.Int32: obj = PropertyValue.CreateInt32(s.IsEmpty() ? 0 : Int32.Parse(s)); break;

            case AppDataType.Type.UInt32: obj = PropertyValue.CreateUInt32(s.IsEmpty() ? 0 : UInt32.Parse(s)); break;

            case AppDataType.Type.Int64: obj = PropertyValue.CreateInt64(s.IsEmpty() ? 0 : Int64.Parse(s)); break;

            case AppDataType.Type.UInt64: obj = PropertyValue.CreateUInt64(s.IsEmpty() ? 0 : UInt64.Parse(s)); break;

            case AppDataType.Type.Single: obj = PropertyValue.CreateSingle(s.IsEmpty() ? 0 : Single.Parse(s)); break;

            case AppDataType.Type.Double: obj = PropertyValue.CreateDouble(s.IsEmpty() ? 0 : Double.Parse(s)); break;

            case AppDataType.Type.Char16: obj = PropertyValue.CreateChar16(Char.Parse(s)); break;

            case AppDataType.Type.Boolean: obj = PropertyValue.CreateBoolean(s.IsEmpty() ? false : Boolean.Parse(s)); break;

            case AppDataType.Type.String: obj = s; break;

            default: break;
            }
            return(obj);
        }