Example #1
0
        // The PrimerTargetStartMode() must preferably only ever be called once by the scene primer itself.
        public void PrimerTargetStartMode(PrimerStartModes targetPrimerMode)
        {
            switch (targetPrimerMode)
            {
            case PrimerStartModes.game:
                PrimerStartGame();
                break;

            case PrimerStartModes.gameLauncher:
                PrimerStartGameLauncher();
                break;

            case PrimerStartModes.editor:
                PrimerStartEditor();
                break;

            case PrimerStartModes.dedicatedServer:
                PrimerStartDedicatedServer();
                break;

            case PrimerStartModes.console:
                PrimerStartConsole();
                break;
            }
        }
Example #2
0
 public void PrimerSwitchMode(PrimerStartModes targetMode, bool state)
 {
     curPrimerComponent.PrimerPause(state);
     PrimerTargetStartMode(targetMode);
 }