Example #1
0
            void ARBuildProcessor.IPreprocessBuild.OnPreprocessBuild(PreprocessBuildEventArgs eventArgs)
            {
                if (eventArgs.activeLoadersForBuildTarget?.OfType <ARKitLoader>().Any() == false)
                {
                    return;
                }

                BuildAssets();
            }
 void ARBuildProcessor.IPreprocessBuild.OnPreprocessBuild(PreprocessBuildEventArgs buildEventArgs) =>
 UpdateAssets(buildEventArgs.activeLoadersForBuildTarget.OfType <ARKitLoader>().Any());