Example #1
0
        private static void Main(string[] args)
        {
            using (var model = new postgresEntities())
            {
                var hans = Plant.CreatePlant(0, "hans");
                hans.PositionSwitch = PositionSwitch.CreatePositionSwitch(0, 1, 12);
                model.PositionSwitches.AddObject(hans.PositionSwitch);

                model.Plants.AddObject(hans);

                model.SaveChanges();
            }
        }
    [SerializeField] private Transform _pos2; //the second position

    void Start()
    {
        _switch = GetComponent <PositionSwitch>();            //gets the position switch
        _switch.SetPositionOne(this.transform.localPosition); //sets the first position
        _switch.SetPositionTwo(_pos2.localPosition);          //sets the second position
    }
Example #3
0
 void Start()
 {
     //_input = GameObject.Find("GameController").GetComponent<InputHandler> ();
     _posSwitch = GetComponentInParent <PositionSwitch> ();;
 }