// Use this for initialization void Start() { theButton = gameObject.GetComponent <Button>(); theButton.onClick.AddListener(delegate { SkinUnlockOrEquip(catNumber, skinNumber); }); gameDataObject = GameObject.FindGameObjectWithTag("GameData"); catSpawner = GameObject.FindGameObjectWithTag("MainMenuSpawner"); catSpawn = catSpawner.GetComponent <CatSpawnScript>(); }
// Use this for initialization void Start() { //gameDataObject = GameObject.FindGameObjectWithTag("GameData"); //playerStable = gameDataObject.GetComponent<PlayerStableScript>(); catRend = theCat.GetComponent <Renderer>(); catRend.material.mainTexture = catSkin; catText.text = catName + "\n" + "<" + catOwner + "'s cat>"; spawnDetails = catContainer.GetComponentInParent <CatSpawnScript>(); if (spawnDetails.ownCat) { catText.text = catName + "\n" + "<Your cat>"; } if (spawnDetails.nameObject) { catNameObject.SetActive(true); } if (catHead) { GameObject catHeadActual = Instantiate(catHead, catHeadLocator.transform, false) as GameObject; //catHeadActual.transform.localRotation = Quaternion.Euler(90f, 90f, 0f); //catHeadActual.transform.localScale *= 1.3f; catHeadActual.transform.SetParent(catHeadLocator.transform); } if (catCollar) { GameObject catCollarActual = Instantiate(catCollar, catCollarLocator.transform, false) as GameObject; //catCollarActual.transform.Rotate(0f, 90f, 0f); //catCollarActual.transform.localScale *= 1.3f; catCollarActual.transform.SetParent(catCollarLocator.transform); } //Instantiate(catHead, catHeadLocator.transform.position, catHeadLocator.transform.rotation); }