public override void Randomize() { int arraylength = -1; Random rand = new Random(); int strlength; byte[] strbuf, myByte; //base_position base_position = new PoseStamped(); base_position.Randomize(); }
public override void Randomize() { int arraylength = -1; Random rand = new Random(); int strlength; byte[] strbuf, myByte; //target_pose target_pose = new PoseStamped(); target_pose.Randomize(); }
public override void Randomize() { int arraylength = -1; Random rand = new Random(); int strlength; byte[] strbuf, myByte; //start start = new PoseStamped(); start.Randomize(); //goal goal = new PoseStamped(); goal.Randomize(); //tolerance tolerance = (float)(rand.Next() + rand.NextDouble()); }
public override void Randomize() { current_pose.Randomize(); }
public override void Randomize() { target_pose.Randomize(); }