Example #1
0
    public void GotHit(int hp)
    {
        hitPoints = hp;

        if (hitPoints > 0)
        {
            col.enabled = true;
        }
        else
        {
            myParent.GetComponent <HoleBehavior>().hasMole = false;
            ScoreManager.AddScore(score);

            GameObject pop = Instantiate(popupText) as GameObject;

            pop.transform.SetParent(UIManager.instance.transform, false);
            pop.transform.position = Camera.main.WorldToScreenPoint(transform.position);

            PopupText popText = pop.GetComponent <PopupText>();
            popText.Showtext(score);

            Destroy(gameObject);
        }
    }